Friday 1 September 2017

Mini Guns Upcoming Patch

New Feature: Random 2v2
- Random 2v2 Matchmaking is now available from the main menu! You will be matched with a random teamate and will play either versus 2 random players or 2 players from the same alliance.

New Feature: VIP
- You can now subscribe as a Mini Guns VIP and get amazing bonuses!

UI
- Revamp of the Shop UI
- Removed the Gift Pack from the Shop and replaced it with the Mega-Safe (5000 Gold Package)
- Rebalanced content and cost of most packages
- Improved the Armies UI
- Changed the upgrade system to be either Free with Time or Paid for Instant
- Added a prompt to inform players when their Supply Drop has ended

Gold Safe Rebalance
- Gold reward from gold safe increased to 250 from 50
- Gold Safe cooldown increased to 12 hours from 6
- Gold Safe now stacks up twice like the Gift Pack

Minis
- New names for all Dominion Minis!
- All Bases are now called Bases (no more HQ, Station...)
- Increased all heavy infantry base hp to 750 from 500
- Reduced all heavy infantry sprint speed to 45 from 60
- Increased all heavy infantry AP cost by 1 (adjusted squad up for squads over 12AP cost)
- Base: Damage increased to 80 from 75, Fire Time reduced to 0.4sec from 0.5sec
- Command Base (previously Command Center): Increased AP Generation to every 10sec from 12sec
- Turret Base: Increased Fire Time to 0.1 from 0.05
- Soldier: Reduced Upkeep to 2 from 4
- Commando: Increased AP cost to 3 from 2
- Turret Tank: Reduced spread to 5-35 from 10-40, Increased range to 37m from 35m
- Jet: Increased damage vs trucks to 50% from 25% and vs tanks to 75% from 25%, can now shoot missiles at the same time as it uses its machine gun
- Typhoon: Increased typhoon machine gun damage vs infantry to 100% from 50%, Increased typhoon missile damage vs tanks to 100% from 75% and base to 50% from 25%
- Standard Base (previously SI-28 Station): Damage increased to 80 from 75, Fire Time reduced to 0.4sec from 0.5sec
- Sniper Base (previously PM-23 Sniper Station): Range reduced to 56m from 62m
- Anti-Air Base (previously AA-33 Station): Increased Fire Time to 0.1 from 0.05
- Infantry (previously SI-86 Infantry): Reduced Upkeep to 2 from 4
- Anti-Air Tank (previously AA-87 Tank): Reduced spread to 5-35 from 10-40, Increased range to 37m from 35m
- Hunter (AA-54 Hunter): Increased damage vs trucks to 50% from 25% and vs tanks to 75% from 25%, can now shoot missiles at the same time as it uses its machine gun

Bugs
- Fixed a bug where certain users would crash at the beginning of a match (commonly refered to "The KatieBug" by many players)
- Fixed a bug where players where able to "Open Another" on featured offers (such as the Epic Pack)
- Fixed a bug where players could get stuck at the end of the first part of the tutorial
- Fixed a bug where health bars would be transparent on Android
- Fixed a bug with cyrillic characters not displaying properly
- Fixed a bug where certain direct attacks would sometimes miss and hit a target out of range (i.e. Sniper Base)

Other
- Added an option to skip tutorial and link to an existing game
- Added new tutorial steps

No comments:

Post a Comment