Republic Minis

Republic
For detailed data - Click Here.

Some of the advice given might not be correct as Mini Guns is continuously buffing and nerfing those units. At least this gives you a head start :)



Base
All rounder base which able to shoot both ground and air, but have a really short range and low damage.

Tank Buster Base
Great defense against enemy vehicles.

Blaster (3AP)
Pretty high HP and able to withstand 2-3 blows from Heavy Mortar, but his attack range is kissing range.

Stinger (3AP)
Homing rockets which are effective against Helicopter but not Hunter.
Helicopter (4AP)
Mostly used in game to clear infantry, heavy infantry and trucks.
Mortar (2AP)
Really just a low damage and short range version of howitzer.
Rocket Launcher (2AP)
Rocket launcher is effective against drone and also trucks and tanks, but have paper HP.
Soldier (1AP)
Regular infantry, only good for capping and distracting.
Jet (4AP)
Shoot missiles at enemy's Tank and Air Minis, shoot machine guns at infantry. A good to have unit for taking out Bomb Ballon and Heavy Mortar at the same time.
Siege Tank (7AP)
Long range cannon tank.
Tank (6AP)
Not a fan of standard Tank. Prefer Cute Tank or Ace Tank.

Bike (2AP)
Super fast but no idea if its good.
Machine Gun Truck (3AP)
Mehhhh, Its not soldier's worst nightmare.
Turret Truck (4AP)
One of the best and most used anti air units, you also need this to unlock turret tank so keep upgrading.

Howtizer (4AP)
Very popular in silver and gold league, good for stopping energy capping.
Tank Buster Cannon (3AP)
Good for taking out tanks
Attack Helicopter (6AP)
Fire burst of rockets, good for killing tanks, but the DPS is low, often get taken out by opponent Hunter before he has the chance to finish the tank.
Transport Helicopter (5AP)
One of my favorite minis, 5AP for 7 soldier and a Flying Tank. Who doesn't love it?
Assault (2AP)
Use it baby one more time.
Heavy Machine Gun (2AP)
Very popular in Silver and Gold League.
Bomber (7AP)
Boom boom boom boom, I want you in my room. Have high HP as compare to Warthog. Good for taking out Command Tank, Heavy Tank and Banana Tank.
Hybrid Tank (8AP)
Tank + Turret Tank combo. The only different is his Air Range is shorter then Turret Tank.
Recon Tank (4AP)
Cute Tank is very popular in Diamond and Elite League due to its low cost, a good counter for Sniper and Trucks.

Advice: Cute to use
Rocket Siege Tank (7AP)
It has more DPS then siege tank and it doesn't target light infantry.
Turret Tank (6AP)
A better version of Turret Truck, more HP, more damage and more range, all that just for 2 extra AP. Rawr!!!!
Tank Buster Truck (4AP)
Melt tank like butter, but he himself is also butter.
Trike (3AP)
A fast moving trike bike with missile equipped, very high damage to Tank and Base only if you are fast enough to land a hit. Good in Sudden Death.

Command Base
Action point generator (1AP every 10sec), lack of defense.
Photon Base
Medium range that can target both air and ground unit, pretty cool.
Soldier Base
It pop out soldier every 6 second, very good for distraction and slowing down opponent minis.

Turret Base
Keep the skies clear? Lie!
Typhoon (9AP)
A super tank killer, His missile is super effective against all kinds of Tanks but the missile doesn't shoot when you are facing trucks. Very annoying.
Commando (2AP)
Very good at taking energy cap and clearing sniper, but you need skill to use it. You can't just spam 3 commandos like me.
Mechanic (1AP)
The repairman, repair tank by hammering their ass. Use it forever
Photon Trooper (2AP)
Tank & base killer, only if he can survive long enough to start shooting.
Special Ops (2AP)
Run to opponent Bunker/Base and start dancing for 3.5 second. After that, he unloads a C4 which blow up full HP Bunker/Base.
Glider (5AP)
Fly over the sky and drop 2 paratroopers along the way, usually die before it even do something.
Transport (8AP)
Drop 2 recon tanks anywhere in the world.
Ace Tank (8AP)
I better version of normal tank, faster attack speed, longer range and it never misses. Facepalm when the opponent drops a Heavy Tank.
Sonic Tank (7AP)
Wide area and range, the wave can even hit air units. The only problem is you have to pray for it to shoot the right direction.
A.P.C. (4AP)
It has a bio machine inside the A.P.C. which create 2 soldiers every 8 seconds. Spam the opponent!!
Paratrooper (2AP)
Instantly appear anywhere in the map, yes its magic. Ask PotatoChips if you wanna know how to use it like a pro. And his reply is usually "secret".
Stealth Bomber (9AP)
Not stealth at all, but fast.
Warthog (7AP)
Just another bomber that flies pass 3 times and equip with a pew pew gun.

No comments:

Post a Comment